Set: Double Masters 2022 Type: Legendary Planeswalker — Wrenn Rarity: Mythic Cost: {R}{G} +1: Return up to one target land card from your graveyard to your hand.−1: Wrenn and Six deals 1 damage to any target.−7: You get an emblem with Instant and sorcery cards in your graveyard have retrace. (You may cast instant and…
Set: Darksteel Type: Artifact Rarity: Uncommon Cost: {2} Whenever a player casts a green spell, you may gain 1 life. A wurm knows nothing of deception. If it opens its mouth, it plans to eat you.
Set: Ninth Edition Type: Artifact Rarity: Uncommon Cost: {2} Whenever a player casts a green spell, you may gain 1 life. A wurm knows nothing of deception. If it opens its mouth, it plans to eat you.
Set: Magic 2015 Type: Creature — Human Assassin Rarity: Uncommon Cost: {2}{B} Hexproof (This creature can t be the target of spells or abilities your opponents control.){3}{B}: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it…
Set: Unfinity Type: Creature — Alien Squirrel Rarity: Common Cost: {1}{B} Xenosquirrels enters the battlefield with two +1 +1 counters on it. After you roll a die, you may remove a +1 +1 from Xenosquirrels. If you do, increase or decrease the result by 1. “Hey Glaxxar, did you remember to seal the vents on…
Set: Dominaria United Commander Type: Legendary Creature — Insect Assassin Rarity: Rare Cost: {1}{B}{R}{G} Flying, haste Whenever Xira, the Golden Sting attacks, put an egg counter on another target creature without an egg counter on it. When that creature dies, if it has an egg counter on it, draw a card and create a 1…
Set: Dominaria Type: Legendary Creature — Frog Spirit Rarity: Uncommon Cost: {4}{B} When Belzenlok s lieutenant Yar-Kul grew too ambitious, the Demonlord transformed him into a maggot. The frog that ate the maggot grew and grew, until a ravenous spirit burst from its body.
Set: Core Set 2020 Type: Creature — Horror Rarity: Uncommon Cost: {B}{B} When Yarok s Fenlurker enters the battlefield, each opponent exiles a card from their hand.{2}{B}: Yarok s Fenlurker gets +1 +1 until end of turn. Yarok s nightmares lurk and wait Where dark despair is near at hand. —*Lament for Bala Ged*, stanza…
Set: Dominaria United Type: Creature — Elf Rarity: Uncommon Cost: {1}{G} Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample When Yavimaya Iconoclast enters the battlefield, if it was kicked, it gets +1 +1 and gains haste until end of turn. Steel weapons hold a forbidden allure to some of…
Set: Dominaria United Type: Creature — Treefolk Rarity: Common Cost: {7}{G} Domain — This spell costs {1} less to cast for each basic land type among lands you control. To the long-lived treefolk, the Phyrexians invading again after only three centuries was as though they never left.
Set: Magic Origins Type: Creature — Elf Shaman Rarity: Common Cost: {2}{G} When Yeva s Forcemage enters the battlefield, target creature gets +2 +2 until end of turn. Nature can t be stopped. It rips and tears at Ravnica s tallest buildings to claim its place in the sun.
Set: Dominaria United Type: Enchantment — Saga Rarity: Uncommon Cost: {1}{R} Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don t trigger. Sacrifice after III.) I — Create a 0 2 colorless Thopter artifact creature token with flying named Ornithopter. II — Tap…
Set: The Brothers War Type: Creature — Human Artificer Rarity: Uncommon Cost: {G}{W} Whenever an artifact enters the battlefield under your control, put +1 +1 counter on target creature you control. “I joined this war to protect my homeland, not to destroy someone else s.”
Set: The Brothers War Type: Creature — Human Cleric Soldier Rarity: Common Cost: {2}{W} Lifelink “Go, save as many as you can! The city walls may be rubble, but Kroog will live on in its people.” —Queen Kayla bin-Kroog
Set: Commander Legends: Battle for Baldur s Gate Type: Instant Rarity: Uncommon Cost: {4}{G} Choose one —• Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn.• Gather Your Courage — Target creature gets +5 +5 and gains indestructible until end of turn. All creatures…